Wingrave
Archetype: Warmaster The most sturdy of the Wayfinders, able to support and heal his team while smiting foes in melee combat.
Wingrave is a templar clad in spell-forged armor and sustained by his faith in the Architects. He’s a natural leader and true champion, always ready to defend the innocent and to smite the forces of evil.
As a Warmaster, Wingrave excels at close combat. He specializes in supporting allies, summoning shields of light and healing his allies even as he calls down divine judgement on his enemies.
Abilities
Melee finishers heal Wingrave and 1 nearby ally.
Forms a divine shield that blocks projectiles and grants a defense boost to allies standing behind the shield. When the shield forms, it sends out a Radiant Pulse, dealing damage to enemies in front of the shield.
Upgrades | |
Level 1: | Radiant Pulse sends out a second pulse of damage when the divine shield ends. |
Level 2: | Radiant Pulse sends out multiple smaller pulses of damage throughout its duration. |
Level 3: | Slowly heals allies standing behind the shield. |
Performs a powerful radiant strike. Incoming damage is reduced by 25% while performing the ability, and hitting an enemy will cause an explosion of healing energy to heal Wingrave and nearby allies. Cooldown refreshed upon using a melee finisher.
Upgrades | |
Level 1: | Increases the damage reduction while using Righteous Strike by an additional 25%. |
Level 2: | Increase damage and healing by 15%. |
Level 3: | Healing from Righteous Strike also replenishes some Resilience. |
Marks enemies for judgement. Anyone hitting a Judged enemy will restore their own health.
Upgrades | |
Level 1: | Hits against judged enemies deal additional break damage. |
Level 2: | Increases amount healed per hit by 10% |
Level 3: | Reduce Weapon Power and Ability Power of judged enemies by 10%. |
Creates a powerful barrier that protects Wingrave and all allies inside of it, making them immune to all damage and healing them over time while standing in the barrier.
Upgrades | |
Level 1: | Extend the duration by of the invulnerability field by 50%. |
Level 2: | Any incoming hits while in the Divine Aegis build up stacks of Vengeance, increasing Weapon Power for 10 seconds. |
Level 3: | All Wayfinders inside the invulnerability field when it ends will be granted a damage shield that blocks a moderate amount of damage and lasts a maximum of 20 seconds. |