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The Database has not been updated for the non-MMO version of the game, and likely won't be.

Wingrave

Wingrave

Archetype: Warmaster
The most sturdy of the Wayfinders, able to support and heal his team while smiting foes in melee combat.
Wingrave is a templar clad in spell-forged armor and sustained by his faith in the Architects. He’s a natural leader and true champion, always ready to defend the innocent and to smite the forces of evil. As a Warmaster, Wingrave excels at close combat. He specializes in supporting allies, summoning shields of light and healing his allies even as he calls down divine judgement on his enemies.

Attributes

LEVEL: 30
1 10 20 30
Max Health
722
Resilience
722
Weapon Power
602
Ability Power
903
Crit Rating
301
Crit Power
241
Break Power
602
Phys Defense
2408
Mag Defense
1806
Total: 8307

Abilities

Healing Pulse
passive

Melee finishers heal Wingrave and 1 nearby ally.

Radiant Pulse
active

Forms a divine shield that blocks projectiles and grants a defense boost to allies standing behind the shield. When the shield forms, it sends out a Radiant Pulse, dealing damage to enemies in front of the shield.
Upgrades
Level 1: Radiant Pulse sends out a second pulse of damage when the divine shield ends.
Level 2: Radiant Pulse sends out multiple smaller pulses of damage throughout its duration.
Level 3: Slowly heals allies standing behind the shield.

Righteous Strike
active

Performs a powerful radiant strike. Incoming damage is reduced by 25% while performing the ability, and hitting an enemy will cause an explosion of healing energy to heal Wingrave and nearby allies. Cooldown refreshed upon using a melee finisher.
Upgrades
Level 1: Increases the damage reduction while using Righteous Strike by an additional 25%.
Level 2: Increase damage and healing by 15%.
Level 3: Healing from Righteous Strike also replenishes some Resilience.

Judgement
active

Marks enemies for judgement. Anyone hitting a Judged enemy will restore their own health.
Upgrades
Level 1: Hits against judged enemies deal additional break damage.
Level 2: Increases amount healed per hit by 10%
Level 3: Reduce Weapon Power and Ability Power of judged enemies by 10%.

Divine Aegis
active
ultimate

Creates a powerful barrier that protects Wingrave and all allies inside of it, making them immune to all damage and healing them over time while standing in the barrier.
Upgrades
Level 1: Extend the duration by of the invulnerability field by 50%.
Level 2: Any incoming hits while in the Divine Aegis build up stacks of Vengeance, increasing Weapon Power for 10 seconds.
Level 3: All Wayfinders inside the invulnerability field when it ends will be granted a damage shield that blocks a moderate amount of damage and lasts a maximum of 20 seconds.

Crafting Recipe